// New World Merchant by K.I.S.A. prontera,144,167,4 script New World Merchant 553,{ if (checkweight(1201,1) == 0) { mes "[New World Merchant]"; mes "Hold on a second..."; mes "You'd better free up more space"; mes "in your Inventory first. Why don't you use your Kafra Storage?"; close; } mes "[New World Merchant]"; mes "Hello, there!"; mes "I can exchange loot from new world"; mes "for some goods."; next; switch(select("Loot Exchange:Cancel")) { case 1: if (checkweight(909,550) == 0) { mes "[New World Merchant]"; mes "Hold on a second..."; mes "You'd better free up more space"; mes "in your Inventory first. Why don't you use your Kafra Storage?"; close; } else { mes "[New World Merchant]"; mes "Now, what would you like to exchange?"; next; switch(select("5 Fur:5 Peaked Hat:5 Mystic Horn:20 Refined Bradium:15 Crystalized Teardrop + Fluorescent Liquid:1 Manuk Coin:1 Splendide Coin:20 Withered Flower:30 White Spider Limb:5 Small Bradium:100 Bradium:30 Strong Vine")) { ////////////////////Fur BEGIN case 1: mes "[New World Merchant]"; mes "For 5 Fur I can give you"; mes "1 Schwartzwald Pine Jubilee."; mes "(+10 Hit and +20 Lucky Dodge for 10 minutes)"; next; switch(select("Give him 5 Fur:Cancel")) { case 1: if (countitem(6020) < 5) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough Fur with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "it with me."; close; } else { mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6020,5; //Fur getitem 12320,1; //Schwartzwald Pine Jubilee close; } case 2: close; } ////////////////////Fur END ////////////////////Peaked Hat BEGIN case 2: mes "[New World Merchant]"; mes "For 5 Peaked Hats I can give you"; mes "1 Arunafeltz Dessert Sandwich."; mes "(+7 Crit for 10 minutes)"; next; switch(select("Give him 5 Peaked Hats:Cancel")) { case 1: if (countitem(6021) < 5) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough Peaked Hats with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6021,5; //Peaked Hat getitem 12321,1; //Arunafeltz Dessert Sandwich close; } case 2: close; } ////////////////////Peaked Hat END ////////////////////Mystic Horn BEGIN case 3: mes "[New World Merchant]"; mes "For 5 Mystic Horns I can give you"; mes "1 Rune Strawberry Cake."; mes "(+5 ATK and +5 MATK for 10 minutes)"; next; switch(select("Give him 5 Mystic Horns:Cancel")) { case 1: if (countitem(6023) < 5) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough Mystic Horns with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6023,5; //Mystic Horn getitem 12320,1; //Rune Strawberry Cake close; } case 2: close; } ////////////////////Mystic Horn END ////////////////////Refined Bradium BEGIN case 4: mes "[New World Merchant]"; mes "For 20 Refined Bradium"; mes "I can give you 3 Manuk Coins."; next; switch(select("Give him 20 Refined Bradium:Cancel")) { case 1: if (countitem(6090) < 20) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough Refined Bradium with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "it with me."; close; } else { mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6090,20; //Refined Bradium getitem 6080,3; //Manuk Coin close; } case 2: close; } ////////////////////Refined Bradium END ////////////////////Crystalized Teardrop + Fluorescent Liquid BEGIN case 5: mes "[New World Merchant]"; mes "For 15 Crystalized Teardrops"; mes "and 15 Fluorescent Liquids"; mes "I can give you 3 Splendide Coins."; next; switch(select("Give him items:Cancel")) { case 1: if (countitem(6075) < 15 || countitem(7326) < 15) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "needed items with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6075,15; //Crystalized Teardrop delitem 7326,15; //Fluorescent Liquid Bradium getitem 6081,3; //Splendide Coin close; } case 2: close; } ////////////////////Crystalized Teardrop + Fluorescent Liquid END ////////////////////Manuk Coin BEGIN case 6: if (countitem(6080) < 1) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "any Manuk Coins with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "For what you want to"; mes "exchange 1 Manuk Coin?"; next; switch(select("3 Manuk's Courage:3 Manuk's Faith:3 Manuk's Opportunity:Information:Cancel")) { case 1: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6080,1; //Manuk Coin getitem 12343,3; //Manuk's_Courage close; case 2: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6080,1; //Manuk Coin getitem 12348,3; //Manuk's_Faith close; case 3: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6080,1; //Manuk Coin getitem 12342,3; //Manuk's Opportunity close; case 4: mes "This pills gives you"; mes "bonuses vs Manuk Monsters."; mes "(Nepenthes,Centipede,Centipede Larva,Hills Lion,Tatacho,Hardrock Mammoth)"; mes "Manuk's Courage Reduced physical and magical damage by 10% for 10 minutes."; mes "Manuk's Faith Increases 10% magical damage for 10 minutes."; mes "Manuk's Opportunity Increases 10% physical damage for 10 minutes."; close; case 5: close; } } ////////////////////Manuk Coin END ////////////////////Splendide Coin BEGIN case 7: if (countitem(6081) < 1) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "any Splendide Coins with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "For what you want to"; mes "exchange 1 Splendide Coin?"; next; switch(select("3 Pinguicula's Fruit Jam:3 Cornus' Tear:3 Luciola's Honey Herb Jam:Information:Cancel")) { case 1: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6081,1; //Splendide Coin getitem 12344,3; //Pinguicula's Fruit Jam close; case 2: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6081,1; //Splendide Coin getitem 12349,3; //Cornus' Tear close; case 3: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6081,1; //Splendide Coin getitem 12345,3; //Luciola's Honey Herb Jam close; case 4: mes "This pills gives you"; mes "bonuses vs Splendide Monsters."; mes "(Pinguicula,Luciola Vespa,Cornus,Naga,Tendril Lion)"; mes "Luciola's Honey Herb Jam Reduced physical and magical damage by 10% for 10 minutes."; mes "Cornus' Tear Increases 10% magical damage for 10 minutes."; mes "Pinguicula's Fruit Jam Increases 10% physical damage for 10 minutes."; close; case 5: close; } } ////////////////////Splendide Coin END ///////////////////////////////////////////////////////////////////////////////////////////////////NOT QUEST BEGIN ////////////////////Withered Flower case 8: mes "[New World Merchant]"; mes "For 20 Withered Flowers I can"; mes "give you 1 First Aid Kit."; mes "(Random Potion)"; next; switch(select("Give him 20 Withered Flowers:Cancel")) { case 1: if (countitem(6086) < 20) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough Withered Flowers with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6086,20; //Withered Flower getitem 12110,1; //First Aid Kit close; } case 2: close; } ////////////////////Withered Flower END ////////////////////White Spider Limb BEGIN case 9: mes "[New World Merchant]"; mes "For 30 White Spider Limbs I can"; mes "give you 1 Abrasive 5 Box."; mes "(+30 Critical Rate for 5 minutes.)"; next; switch(select("Give him 30 White Spider Limbs:Cancel")) { case 1: if (countitem(6325) < 30) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough White Spider Limbs with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6325,30; //White Spider Limb getitem 13717,1; //Abrasive 10 Box close; } case 2: close; } ////////////////////White Spider Limb END ////////////////////Small Bradium BEGIN case 10: if (countitem(6319) < 5) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough Small Bradium with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "For what you want to"; mes "exchange 5 Small Bradium?"; next; switch(select("1 Refined Bradium:1 Bradium:Cancel")) { case 1: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6319,5; //Small Bradium getitem 6090,1; //Refined Bradium close; case 2: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6319,5; //Small Bradium getitem 6224,1; //Bradium close; case 3: close; } } ////////////////////Small Bradium END ////////////////////Bradium BEGIN case 11: if (countitem(6224) < 100) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough Bradium with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "For what you want to"; mes "exchange 100 Bradium?"; next; switch(select("1 Enriched Elunium 5 Box:1 Enriched Oridecon 5 Box:Cancel")) { case 1: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6224,100; //Bradium getitem 13610,1; //Enriched Elunium 5 Box close; case 2: mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6224,100; //Bradium getitem 13611,1; //Enriched Oridecon 5 Box close; case 3: close; } } ////////////////////Bradium END ////////////////////Strong Vine BEGIN case 12: mes "[New World Merchant]"; mes "For 30 Strong Vines I can"; mes "give you 1 Glass of Illusion 5 Box."; mes "(+20 Perfect Dodge for 1 minute. Cooldown for 5 minutes.)"; next; switch(select("Give him 30 Strong Vines:Cancel")) { case 1: if (countitem(6041) < 30) { mes "[New World Merchant]"; mes "Hey, you don't have"; mes "enough Strong Vines with you."; mes "Go and get some more"; mes "if you want to exchange"; mes "them with me."; close; } else { mes "[New World Merchant]"; mes "There you go~"; mes "Thanks for using my"; mes "service, and I hope that"; mes "you come visit me again soon."; delitem 6041,30; //Strong Vine getitem 13738,1; //Glass of Illusion 5 Box close; } case 2: close; } ////////////////////Strong Vine END ///////////////////////////////////////////////////////////////////////////////////////////////////NOT QUEST END } } case 2: mes "[New World Merchant]"; mes "Well, just keep in mind"; mes "that you can always come"; mes "to me to trade."; close; } }